Strategy Guide








ch.K Cannon Drill (Spiral Arrow)
ch.K Thrust Kick (Cannon Spike)
K Teleport (strength of the K determines distance)
PHooligan Roll

Then press:

-/K when close and high for a Fatal Leg Twister
-or /K when close and low for a Cross Scissor Pressure
-or nothing for a Razor Edge Slicer
-or K when far to cancel
P Screw (Spinning) Piledriver
ch.K (mid-air only) Air Spiral Arrow
K (mid-air only) Air Cannon Spike


ch.P Psycho Streak
ch.K Spin Dive Smasher


This is my new favorite character in the game!! I've been experimenting and have found a beautiful Variation combo... Start off by activated a long delaying V-combo (HP+HK) Then jump in with a deep HK, standing HP, and a standing HK. During the standing HK your shadow should be attacking as well, as your shadow mimics your moves teleport behind your opponent and do crouching MK followed by an overhead MK followed by a HK Cannon Drill. This puts you on the other side of your opponent again with your shadow pummeling your opponent while their up in the air where you can juggle them some more. This combo does massive damage and vaguely resembles the team up attack Juni and Juli do when the comupter fights against you with those two.

---Travis---            

Her combos are typically Cammy's. No more difficult and no more damaging. Favorites are as follows:

Jump in strong [MP], standing fierce [HP], 2 in 1 level 3 bison call [Psycho Streak]

Cross up deep short [LK], crouching strong [MP], crouching strong [MP], 2 in 1 Cannon Spike

Anti air close standing roundhouse [HK], immediately follow after opponent with HP Hooligan Roll to catch opponent as [or if] they recover.

Charge down, standing strong [MP] anti-air, 2 in 1 Cannon Spike

---Tony "Chun" Lim [via alt.games.sf2]---            

Use her Teleport to run away [i.e. avoid attacks and jump-ins]. If they try to stop you with a fireball, teleport behind them for free damage.

---nothingness---            

A nice strategy (so far) is to teleport right up to a Shotokan when you see him throw a fireball, and then Screw Pile Driver him while he's stuck.

---Rylan Hilman---            












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